


Sam Aiello
Sam Aiello
Oizys: Balance is Key
Video games are a thing everybody knows about; there have been debates and studies on them, but creating video games can teach people essential skills like designing and coding, as well as showing dedication by sitting down and taking the time to plan and develop the game, even if it's just a demo. I have used video games such as Minecraft and Sims as study tools and for mental health. They allowed me to create a safe space to mentally check out for a short time or even for an extended period to refresh. From the 2D worlds to realistic games, they can create a welcoming and safe place where people can freely express themselves and relax. Video games, as a whole, are an incredible interactive difference from movies and stories, where people can create their worlds and go on crazy adventures without leaving their homes. How many companies can build such detailed games with even the most straightforward ideas is incredible. Diving deeper into this area to explore the process of designing and executing a functioning video game, even if it's just rough sketches, the cover design, as well as a mock-up display.

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